Arts in Rehabilitation – Picturing a Brain Injury

March 19, 2012
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People who have experienced a traumatic brain injury often face many challenges on their road to recovery. Not only must they overcome fundamental physical and cognitive tribulations, they often feel the need to reclaim their place in society. When Eliette Markhbein was struck by a car in 2004, the brain (and spinal) injury left the [...]

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US Troops mental health, interview with US General Chiarelli

March 18, 2012

On Sunday, NPR interviewed Gen. Peter Chiarelli, former vice chief of staff for the U.S. Army regarding US Troops mental health.  A candid and straight forward interview, covering a dynamic and not so straight forward topic. For instance, the general noted that raising awareness is important “but at the same time, you do not want [...]

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Divided Attention

Divided Attention March 14, 2012

Life is challenging in this day and age, rarely affording us the luxury to focus entirely on one task at a time. Daily life often demands that we divide our attention in most practical situations: work, sports, family, school, driving, cooking, etc. Divided attention is the ability to respond to more than one task at [...]

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Video Games and Neuroplasticity

March 1, 2012

The human brain is an amazing thing; a super computer with the consistency of soft tofu. From almost the point of our birth to our death, our brains are formative like plastic. While the brain isn’t literally made out of plastic, it is malleable; having the ability to change structurally and functionally as a result of input from the [...]

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From IGDA Perspectives Newsletter – Written by Cat Wendt. Posted in Game Audio Above & Beyond

January 16, 2012

Blue Marble Game Co. Finally, one of the most unique challenges to come my way was to create a ‘game’ soundtrack for a health/serious ‘game’ that helps with therapy and rehabilitation for service members returning from combat zones. It is a Department of Defense funded game project for Blue Marble Game Co. I was given [...]

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